Playing games in mathematics class
Games can play an important role in school mathematics. What if every problem took the form of a game? Here is how, in just a few playful steps, to move beyond the confines of a high-school curriculum.

Games can play an important role in school mathematics. What if every problem took the form of a game? Here is how, in just a few playful steps, to move beyond the confines of a high-school curriculum.

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Play does not seem more closely linked to one discipline than another. Yet mathematics and play enjoy a special relationship. Mathematics lends itself remarkably well to play, and play returns the favour.

Gilles Cohen was far more than the director of Éditions POLE and its flagship magazine, Tangente. Brimming with projects and ideas, he launched initiatives in every direction to bring mathematics to a wider audience. In recent years, he was chiefly involved in Club Tangente's activities.

The inventor of the calculation game Mathador, Éric Trouillot is one of those working to bring mental arithmetic back into teaching practice. In his view, far from being tricks performed by trained monkeys, techniques for calculating in one's head are an excellent gateway into the world of numbers, as well as an irreplaceable way to put mathematical properties — such as the distributivity of multiplication — into concrete practice.

Tangente reaches a great many teachers and is also available in secondary-school libraries across France and the French-speaking world. Alongside its initiatives aimed directly at teaching, its support for more diverse approaches to learning has proved extremely valuable. Experts attest to this.
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