Solving a geometry problem, whether in the plane or in three-dimensional space, can sometimes prove tricky. It often helps to turn it into a vector problem and bring in suitably chosen transformations. These can then be composed… or decomposed, allowing vector algebra to make the conclusion easier to reach.
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Transformations of points and vectors -------------------------------------
In the plane or in space, a transformation is first and foremost a bijection: it assigns each point of the plane (or of space) a unique point of the plane (or of space). Some geometric transformations are already familiar to us. Less familiar, however, are the associated vector transformations: we move from a space of points – which mathematicians call an affine space – to a vector space. Each transformation of a point space (in the plane or in space) gives rise to a vector transformation: if f is a transformation that sends every point A to A' and every point B to B', then the associated vector transformation φ\varphi is defined by φ(AB)=AB\varphi (\overrightarrow{AB}) = \overrightarrow{A'B'} and is easily shown to be linear, meaning that φ(au+bv)=aφ(u)+bφ(v)\varphi (a \overrightarrow{u} + b \overrightarrow{v}) = a \varphi (\overrightarrow{u} ) + b \varphi (\overrightarrow{v} ) for every pair (a, b) of real numbers.