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Nimbers applied to the game of Cram
The game of Cram consists in placing dominoes on a grid. Remarkably, its study can be reduced, via the definition of a category of mathematical objects called "nimbers", to the Marienbad matchstick game.

Grundy's game: graphs and winning strategy | Tangente
Graphs are crucial to strategies in games of complete information, provided the positions are not too numerous and can be represented. Patrick Grundy devised a game to formalize these strategies.

A strategy for moving the queen
Two players take turns moving a queen across a chessboard. This seemingly innocuous game offers a way to discover and illustrate a major result in game theory: the Sprague–Grundy theorem. It also has another mathematical surprise in store…

Half-move advantage in combinatorial games | Tangente
In a board game, it is fairly common, partway through a match, to feel that you are ahead of (or behind) your opponent. Through the example of Domineering, this article invites you to discover how John Conway formalized this notion.
