Games as a source of inspiration
Games were an inexhaustible source of inspiration for Conway—both studying the classics and creating new puzzles.

Games were an inexhaustible source of inspiration for Conway—both studying the classics and creating new puzzles.

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In a board game, it is fairly common, partway through a match, to feel that you are ahead of (or behind) your opponent. Through the example of Domineering, this article invites you to discover how John Conway formalized this notion.

Two players take turns moving a queen across a chessboard. This seemingly innocuous game offers a way to discover and illustrate a major result in game theory: the Sprague–Grundy theorem. It also has another mathematical surprise in store…
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